The Saboteur Map Bug Patch
Saboteur - ATI Hotfix Patch Beta. This patch is specifically for ATI systems and fixes some severe crashing and stability problems with Saboteur running on Vista and Windows 7 systems on both 32-bit and 64 bit versions. Mar 7, 2018 - You will either need to contact Amazon about this or EA customer support. The AnswerHQ is about users helping users and we can't help with.
I'm having a problem with the ingame full map. When Im trying to move the map - * is happening. The backgroung of the map is moving right, but upper layer of the map with region borders and icons is moving to the opposing direction. When Im trying to zoom in or zoom it out - the background is zooming right, but the upper layer - is not scaled properly. So it is nearly impossible to understand, where are you and where are mission objectives. Wanted to contact EA support, but the last step of support sended me here.
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Click to expand.I bought the game cheap earlier in the summer and with the 1.3 beta patch and a RP profile which disables four of my threads the game runs fine. Forced anti-aliasing even works. Sometimes if you drive too fast the scenery doesn't update properly but it is rare. Apart from ugly shadow draw-in and pop up the game looks really good, especially the lead character who is distinctive, well animated and, well, looks great. There's a bug with the map though at resolutions above 1280x768 where the place markers don't move with the map itself, effectively making it useless but, apart from that, the game runs fine.
The game is also surprisingly good with a large overworld and plenty to do although it does get a little repetitive as all sandbox games do eventually. Love the atmospheric touches too like the way everything is black and white (except for the red of the Nazi's flags) until you free the area then it is coloured in. An update to my previous post of 1st October 2010 now I've switched back to NVIDIA. I'm currently playing The Saboteur again after being a little disappointed by the glitchy performance on my former HD 5870 CFX setup which required using RadeonPro to disable cores.
Even then the game had a tendency to be slow updating textures when driving too fast. Ved prakash sharma hindi novel free download. Anyway, with the GTX 580 and the latest 270.51 betas the game is an absolute joy to play. I'm using the 0x00411245 AA flag and forced 4xMSAA and 2xSSAA and getting 55-60 fps all the time even when driving through Paris in the rain. No matter how fast I drive the texture streaming works fine (unlike before) and I don't have to disable CPU cores either so it seems that most of the issues came from using AMD graphics cards. I did some digging around and it looks like the game had some serious issues with ATI graphics hardware when it was released to the extent that many people couldn't even run it at all without disabling cores!!! Even with the v1.03 beta patch (a final build was never released due to EA disbanding Pandemic shortly after the game's release) the game was still a little cranky on ATI cards.